The Crafting Sack is an activated relic which instantly picks up and stores all nearby consumables and pickups into the relic when consumed. After a total of 10 items have been stored into the relic, using the relic again will spawn rewards based on the items that were put into it.
When activating this relic, it will not be removed from the player's inventory and can be used an infinite amount of times.
Crafting Quality Scores
Each and every consumable and pickup has its own 'score' tied to it when put into the relic. As the total score for the relic increases, the calculation added will determine what reward will spawn. (A list of all items which can be put into the relic and what they're individual scores are can be seen below)
Image
Name
Score
Notes
Shilling
1
N/A
Blood Shilling
2
Crafting calculation counts this item as a Heart Container.
Soul Shilling
2
N/A
Rainbow Shilling
4
N/A
Heart Container
2
N/A
Shield Heart Container
5
N/A
Charged Heart Container
5
Crafting calculation counts this item as a Shield Heart Container.
Mana Star
2
N/A
Unah
5
N/A
Dubay
5
Crafting calculation counts this item as a generic Magic Rune.
Vix
5
Crafting calculation counts this item as a generic Magic Rune.
Seff
5
Crafting calculation counts this item as a generic Magic Rune.
Tridem
5
Crafting calculation counts this item as a generic Magic Rune.
Quidoh
5
Crafting calculation counts this item as a generic Magic Rune.
Octha
5
Crafting calculation counts this item as a generic Magic Rune.
Novees
5
Crafting calculation counts this item as a generic Magic Rune.
Undecar
5
Crafting calculation counts this item as a generic Magic Rune.
Blank Rune
8
N/A
Magic Rune (Eternal Variants)
10
N/A
Ace of Hearts
6
N/A
UG-Oh Card
6
Crafting calculation counts this item as a generic Playing Card.
Emergency Powers
6
Crafting calculation counts this item as a generic Playing Card.
Redemptor Dreadnaught
6
Crafting calculation counts this item as a generic Playing Card.
Horizon Card
6
Crafting calculation counts this item as a generic Playing Card.
13 of Stars
6
Crafting calculation counts this item as a generic Playing Card.
Misprinted Card
6
Crafting calculation counts this item as a generic Playing Card.
Joker Card
6
Crafting calculation counts this item as a generic Playing Card.
Exploding Kittens
6
Crafting calculation counts this item as a generic Playing Card.
Error Card
10
N/A
Rules Card
7
N/A
Essence of Titan
7
N/A
Essence of Scout
7
Crafting calculation counts this item as a generic Essence.
Essence of Monarch
7
Crafting calculation counts this item as a generic Essence.
Essence of Warrior
7
Crafting calculation counts this item as a generic Essence.
Essence of Vampire
7
Crafting calculation counts this item as a generic Essence.
Essence of Chaos
7
Crafting calculation counts this item as a generic Essence.
Essence of Spirit
7
Crafting calculation counts this item as a generic Essence.
Essence of Brewer
7
Crafting calculation counts this item as a generic Essence.
Red Key
10
N/A
draC hO-GU
10
Crafting calculation counts this item as a generic Reverse Playing Card.
draC noziroH
10
Crafting calculation counts this item as a generic Reverse Playing Card.
draC detnirpsiM
10
Crafting calculation counts this item as a generic Reverse Playing Card.
draC enotS dna traeH
10
Crafting calculation counts this item as a generic Reverse Playing Card.
straeH fo ecA
10
Crafting calculation counts this item as a generic Reverse Playing Card.
sratS fo 31
10
Crafting calculation counts this item as a generic Reverse Playing Card.
Gift Card
7
N/A
Magic Cake
6
N/A
Rainbow Magic Cake
10
N/A
Golden Magic Cake
10
N/A
Interactions
The Rune Bag relic will help spawn between 2-5 quality items to store into the Crafting Sack when consumed.
The Booster Pack relic will help spawn between 2-4 quality items to store into the Crafting Sack when consumed.
The Torn Bag relic will allow the player to potentially gain various pickups of different qualities whenever they take damage, making crafting rewards from the Crafting Sack quite easy.
The Globus Cruciger relic will increase the rate at which the player can obtain pickups from chests- allowing them to crafting higher tier rewards more often.
The Anathema relic will spawn more wave reward loot whenever the player completes a wave. Allowing them to craft more rewards quickly depending on how well they perform in the wave.
The Matt's Ball relic will double the amount of rewards that the Crafting Sack spawns- making this relic extremely powerful in obtaining a large amount of loot quickly.
The magic runeTridem will grant a free random chest to the player when they enter a new floor. This means that the player can easily obtain more items to use for the Crafting Sack.
The Anarchy relic allows the player to potentially spawn random items which can be added to the Crafting Sack, in the Spell Shop. This means that the player can steal these items for free to add to the sack.
Using the Crafting Sack on items being sold such as in the Card Shop, can be stolen and added to the sack for free.
Additional Notes
The grab radius of this relic is roughly 2.5 blocks when consumed.
Once the player adds a random item into the Crafting Sack, a small counter will appear after its item name, allowing the player to know how many current items they have stored in to the sack for crafting.
Certain consumables which appear as if they should be consumed into the Crafting Sack such as the pocket dice, will not be added to the crafting score.
If the player manages to add additional items to the Crafting Sack after it collects a max of 10 items, any additional item added before crafting a reward will not be counted towards the total crafting score.