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A large variety of creatures can be found within the mage academy in TOTA. Some enemies carry their own unique properties and attacks that make it harder for the player's survival. Learning how to fight against each enemy will help you traverse deeper into the academy. Killing an enemy for the first time will unlock some minor information in the player's in-game bestiary (mainly for adding towards completion).

Creature Factions

Icon Name Description
Nature Faction
Nature Animal or humanoid creatures with animal characteristics.
Mage Faction
Mage Magical creatures that are able to cast or create simple spells.
Damned Faction
Damned Undead or necrotic creatures.
Ethereal Faction
Ethereal Ghostly creatures that are able to pass through solid objects. Possessed items and objects are placed under here as well.
Robot Faction
Robot Metallic enemies with technological advancements far beyond the era of Clynn.
Relentless Faction
Relentless Creatures that are immune to most spells and damage types.
Boss Faction
Boss Enemies that appear in a bossfight. Casts all sorts of different attack patterns and usually has a large amount of health compared to most enemies.

Lecture Hall Creatures

Head Name Health Faction Additional Notes
Mob1
Καταραμένος

Accursed

20 HP Damned N/A
Mob2
Γαμπρός μάγισσα

Groom Witch

15 HP Damned N/A
Mob3
Καταραμένο κρανίο

Cursed Skull

10 HP Ethereal N/A
Mob4
Τοξικό διάνυσμα

Toxic Vector

25 HP Nature Τοξικό διάνυσμα will explode into a poison sludge pool when close to a player. The player can take advantage of this by moving away quickly in the opposite direction that Τοξικό διάνυσμα came from as there is a chance that you don't step into the poison sludge.
Mob5
Κατεστραμμένος μάγος

Corrupted Mage

15 HP Mage Κατεστραμμένος μάγος cast a minor self-healing spell occasionally which heals them for 6 HP. This can become much bigger of an issue if a large group of enemies begin to swarm a player and block the Κατεστραμμένος μάγος.
Mob6
Μάνα Συστάδα

Mana Cluster

1 HP Mage If a Μάνα Συστάδα takes a single point of any damage type, they burst and release 3 small ethereal mana sparks which actively hunt down the player.


The mana sparks do not drop any shillings when killed, but the Μάνα Συστάδα will drop loot when bursting.

Mob7
Παγωμένος μάγος

Frost Mage

35 HP Mage Παγωμένος μάγος create an active personal freezing field which slow down players by 45% when near them.

Enchanting Dome Creatures

Head Name Health Faction Additional Notes
Mob8
Οπαδός του πλοκάμιου

Follower of the Tentacle

25 HP Nature N/A
Mob9
Μάγος γνάθου

Jaw Mage

30 HP Robot Μάγος γνάθου will occasionally summon 4 jaws around itself which deal 3 hearts of damage. You can take advantage of this by hoarding mobs together and letting the jaws that the Μάγος γνάθου cast deal damage to them.
Mob10
Κενό σφουγγάρι

Void Seer

1 HP Ethereal When a Κενό σφουγγάρι takes a single point of damage, it bursts out a cloud of void ink which momentarily darkens the area and applies the wither debuff to you. The creature itself deals no melee damage but will swarm around the player and try to get into the line of fire to burst.
Mob11
Θάνατος τόμος

Death Tome

20 HP Ethereal Θάνατος τόμος do not actively seek out or attack the player, but will instead wander around and stick to the outer layer of the room. When a player comes near a Θάνατος τόμος, their mana will slowly be drained. This mana drain effect stacks when more Θάνατος τόμος are nearby.
Mob12
Ανταλλάξτε μάγο

Swapper Mage

25 HP Mage The Ανταλλάξτε μάγο will occasionally swap the player's location with its location when it is nearby. Though Ανταλλάξτε μάγο deal no melee damage, they can become extremely dangerous when inside a large hoarde of mobs as they might teleport the player into the center of it.
Mob13
Εκκολαπτήριο γκλίτερ

Glitter Hatcher

15 HP Nature The Εκκολαπτήριο γκλίτερ will occasionally lay a small glitter cyst which burst open and creates a small cursed flame pool. These pools slowly spread and can cover a large area of the floor if many glitter cysts were hatched. Standing inside the pool applies the wither debuff to the player. Additionally, these cysts can be destroyed with a single point of damage and will not create a cursed flame pool.

Mycelium Emporium Creatures

Head Name Health Faction Additional Notes
Mob14
Μανιτάρι που εκρήγνυται

Exploding Mushroom

10 HP Nature Μανιτάρι που εκρήγνυται do not actively seek out the player and are extremely dangerous as they will wander around the floor and detonate when in close proximity to the player. The blast will deal 3 hearts of magic damage meaning that spells like Explosion Conditioning will not protect the player from the damage.
Mob15
Όξινος ξενιστής

Acidic Host

40 HP Nature When a Όξινος ξενιστής takes damage, it emits toxic spores (similar to those from the spell Infestation) around itself. If these spores come in contact with the player, they take a single point of poison damage. The approximate radius for the spores to spread is roughly 2 blocks.
Mob16
Μυκητιακός δρομέας

Fungal Wanderer

40 HP Nature Μυκητιακός δρομέας possess no special attributes other than being able to knock back the player with extreme force. This knockback force is greater than the melee knockback that bosses deal to players, making them very dangerous to deal with as they can push you into a hoarde of other creatures.
Mob17
Ένοκης οικιστής

Enoki Tribesman

35 HP Nature N/A
Mob18
Θεραπευτικό σπόριο

Healing Spore

1 HP Ethereal When a Θεραπευτικό σπόριο takes a single point of damage, it dies and leaves behind a small Enemy Healing Orb which bursts after 3 seconds. Any creatures nearby the Healing Orb will instantly regain all health. The Healing Orb cannot be destroyed once spawned meaning that the player should avoid shooting at Θεραπευτικό σπόριο when near large hoardes.
Mob19
Ρίχτης λάσπης

Acid Thrower

30 HP Nature Ρίχτης λάσπης will occasionally vomit tiny Acid Slimes which will explode into a small pool of acid. The Acid Slimes do not expire after a certain amount of time meaning that a large group of Ρίχτης λάσπης can potentially create an acid pool hazard around the entire floor.
Mob20
Στάση φρύνος

Stasis Toadstool

35 HP Nature When a Στάση φρύνος gets within 3 blocks of the player, it will occasionally emit a small stasis freeze field similar to that of the Stasis Impact with Timer spell. The field applies the Frozen debuff to the player for 1 second.
Mob21
Ένοκης μάγος

Enoki Mage

20 HP Mage The Ένοκης μάγος will occasionally cast a homing Trip Bolt which hunts down the player. Upon impact, the Trip Bolt applies the nausea and wither debuffs momentarily. Unlike most projectiles, the Trip Bolts can be shot and destroyed as they only have a single point of health.
Mob22
Κεφάλι στρειδιού

Oysterhead

30 HP Nature Similar to the Μυκητιακός δρομέας, a Κεφάλι στρειδιού does not possess any special attributes. The Κεφάλι στρειδιού is able to reduce the knockback of all projectiles greatly. Combined with their quick movement speed, it makes them much harder to combat against when trailing hoardes.

Purification Plant Creatures

Head Name Health Faction Additional Notes
Mob49
Πνιγμένο πτώμα

Drowned Corpse

35 HP Damned N/A
Mob48
Μάγος φούσκα

Bubble Mage

30 HP Mage A Μάγος φούσκα will occasionally cast a small growing pool of bubbles. If the player or enemy steps inside these bubbles, it will apply a minor poison debuff. The bubble pools that are created by the Μάγος φούσκα can blend in very well with the environment and damage the player if they aren't careful.
Mob50
Ο ερπυσμός των καταιγίδων

Creep of Storm

25 HP Mage Similar to other Creep creatures, the Ο ερπυσμός των καταιγίδων will create a small lightning barrier around itself. If the player's magic bolts are near a Ο ερπυσμός των καταιγίδων, they will be turned into a lightning bolt which will damage the Ο ερπυσμός των καταιγίδων as well as all nearby entities. This can be potentially dangerous if the player fires a bolt right next to a Ο ερπυσμός των καταιγίδων- which can deal massive lightning damage.
Mob51
Κυψέλη βδέλλας

Leech Hive

1 HP Nature If a Κυψέλη βδέλλας takes a single point of damage, it will burst open and leave behind three small leeches. These leeches will scuttle quickly along the ground and swarm the player if they are given the opportunity. Each leech only has 5 HP making them all essentially one-shot.
Mob52
Σχίστης κοραλλιών

Coral Golem

30 HP Nature Upon death, a Σχίστης κοραλλιών will expel 8 small small orbs in all directions which will fly in a straight direction until impacting an entity or surface. If the player or an enemy is hit with one of these water orbs, they will be applied with a moderate slowness and nausea debuff.
Mob53
υδροηλεκτρ ρομπότ

Hydro Android

40 HP Robot A υδροηλεκτρ ρομπότ will occasionally create three small hydro bullets which will spawn outward in the direction that the υδροηλεκτρ ρομπότ is facing. Each hydro bullet will fall straight down and create a tiny AoE splash effect that applies anything caught in it with a single damage tick of the wither debuff.
Mob54
Μαργαριτάρι

Pearl

15 HP Ethereal Every time that a Μαργαριτάρι receives any damage, it will retaliate by cleansing any debuffs applied to nearby enemies. Debuffs such as wither, poison, weakness, charmed, and tipsy will removed from a nearby enemy.
Mob55
Οξύ χρωματιστό ψαράκι

Corrosive Guppy

25 HP Nature When a Οξύ χρωματιστό ψαράκι gets within 3 blocks of the player, it will occasionally emit a small toxic field around itself which applies the poison debuff to the player momentarily.
Mob47
Καλαμάρι κατώτερος

Squiddy Jr.

1 HP Nature When a Καλαμάρι κατώτερος takes a single point of damage, it dies and leaves behind a quickly-spreading pool of ink. If the player is caught inside the ink pool, they will receive rapid amounts of wither damage. If given time, a horde of Καλαμάρι κατώτερος can potentially create a floor-wide ink pool if one is killied near another.
Mob56
Ανδροειδή διάσειση

Concussion Droid

35 HP Robot Ανδροειδή διάσειση possess no special attributes other than being able to knock back the player with extreme force.

Alchemist Observatory Creatures

Head Name Health Faction Additional Notes
Mob23
Μάγος αστεριών

Star Mage

40 HP Mage Μάγος αστεριών will occasionally accelerate in a certain direction almost like a small dash. Trying to outrun a large group of Μάγος αστεριών is not recommended as they can quickly catch up to the player.
Mob24
Αστρικό κύτταρο

Star Cell

1 HP Relentless When the parent cell of Αστρικό κύτταρο takes a single point of damage, it turns into a Star Embryo which splits into two additional Αστρικό κύτταρο. Killing the sister cells causes them to multiply once more. The 3rd generation of Αστρικό κύτταρο do not multiply when killed. Only the parent cell will drop loot when killed.
Mob25
Σεισμικό ανδροειδές

Seismic Droid

40 HP Robot Σεισμικό ανδροειδές will occasionally create a mini seismic blast around itself similar to the spell Fissure Impact. When a player is caught in the blast, they take 1 heart of wither damage and are shot up into the air for a moment. Players can take advantage of the seismic blast by obtaining a few seconds of airtime to evade large hoardes of enemies.
Mob26
Ο ερπυσμός της βαρύτητας

Creep of Gravity

75 HP Mage Similar to other Creep creatures, the Ο ερπυσμός της βαρύτητας creates a nullification barrier around itself. The Ο ερπυσμός της βαρύτητας will suck in all bolts near it and receive a portion of its damage. The gravitation pull radius around the Ο ερπυσμός της βαρύτητας is roughly 5 blocks.
Mob27
Μητρικό κύτταρο

Mother Cell

30 HP Nature The Μητρικό κύτταρο will occasionally summon Αστρικό κύτταρο sister cells. A Μητρικό κύτταρο does not actively seek out the player and will flee when taking damage. If not dealt with quickly, a large group of Μητρικό κύτταρο can pose a major threat to the player.
Mob28
Κοσμική φρίκη

Cosmic Horror

50 HP Damned When a Κοσμική φρίκη gets within 3 blocks of the player, it will occasionally emit a small blindness field. The field applies the blindness debuff to the player for 5 seconds.
Mob29
Ασπίδα κόρη

Shield Maiden

1 HP Nature If a Ασπίδα κόρη takes a single point of damage, it will burst and leave behind an Enemy Shield Orb. Any enemies near the Shield Orb are immune to almost every damage type (the "Touch of" damage being the only damage type that circumvents this). It is recommended that the player quickly destorys the Shield Orb as it only has a single point of health.

The Vault Creatures

Head Name Health Faction Additional Notes
Mob30
Εργάτης ατμού

Steam Worker

40 HP Robot N/A
Mob31
Μονάδα λαδιού

Oil Unit

35 HP Robot Whenever a Μονάδα λαδιού takes any damage, it excretes a small area of oil, which applies the oiled debuff to all nearby entities. If any metallic enemies become oiled near the Μονάδα λαδιού, they gain a temporary speed buff. This can make Μονάδα λαδιού very dangerous in large hoardees as they can increase the speed of the entire hoardee with a single hit.
Mob32
Ασταθής μονάδα

Unstable Droid

50 HP Robot Ασταθής μονάδα will occasionally break down and die when taking damage. When dying via breaking down, it leaves behind an Unstable Core which detonates into a violent explosion after a few seconds. The player can take advantage of the Ασταθής μονάδα by using its explosions to clear out large groups of enemies.
Mob33
Επισκευή κηφήνας

Repair Drone

20 HP Robot Επισκευή κηφήνας are small flying drones which will occasionally heal all nearby metallic enemies. The Επισκευή κηφήνας can become very annoying quickly if not dealt with first- as they can heal 4 health periodically to a large hoardee of enemies when flying by.
Mob34
Μονάδα σιωπής

Silencing Unit

45 HP Robot Μονάδα σιωπής will apply a short silenced debuff to the player when they deal contact damage to them. If not dealt with quickly, the player can be overtaken by a large group of enemies without being able to do anything back. Being attacked again by a Μονάδα σιωπής while under the silenced debuff will reapply the effect.
Mob35
Ακυρωτικό μονάδα

Nullifying Unit

45 HP Robot The Ακυρωτικό μονάδα can create a large nullifying field around itself which removes a bunch of various buffs applied to the player. Buffs such as speed, regeneration, strength, and absorption will all be removed when near the Ακυρωτικό μονάδα.
Mob36
Εκτοξευτής οξέος

Acid Deployer

50 HP Robot The Εκτοξευτής οξέος will occasionally deploy a small homing acid orb similar to that of the Acid Orb Popper spell. If a player is near the small acid orb when it bursts, they will be applied with a poison debuff momentarily. A large group of Εκτοξευτής οξέος can become potentially dangerous as the acid orbs can cover a large area of the floor.
Mob37
Πολυ ανδροειδές

Poly Android

1 HP Robot When a Πολυ ανδροειδές takes a single point of damage, it bursts and expels a large cloud of supremely-dangerous chaotic polymorphine. The gas cloud will not affect nearby creatures but will affect the player by applying the polymorphed debuff to them momentarily. Most runs can end relatively quickly if the player doesn't keep a careful distance when dealing with Πολυ ανδροειδές.
Mob38
Νεκρομαντεία μονάδα

Necro Unit

30 HP Robot When a Νεκρομαντεία μονάδα takes a single point of damage, it retaliates and summons a mini Necro Drone to quickly hunt down the player. The Νεκρομαντεία μονάδα can become very dangerous to deal with if the player has spells that apply a status effect such as poison or wither debuff to enemies- as they will continue to summon a large amount of Necro Drones.
Mob39
Μάνα φρουρός

Mana Sentry

25 HP Robot The Μάνα φρουρός are one of the very few stationary creatures in the game. When spawned, they will create a large mana-draining field which quickly saps the mana from the player if they don't watch where they're going. If the player steps near multiple Μάνα φρουρός at the same time, the mana draining effect will stack.

Frozen Cavern Creatures

Head Name Health Faction Additional Notes
Mob60
Πνεύμα πάγου

Ice Spirit

35 HP Nature If the player is attacked by a Πνεύμα πάγου, they will receive a moderate slowness debuff for roughly 5 seconds. This can prove to be problematic as having any amount of the slowness debuff in the Frozen Cavern can make maneuvering much harder.
Mob61
Παγωμένο πτώμα

Frozen Corpse

30 HP Damned N/A
Mob62
Φουσκωτή

Bloater

40 HP Damned When slain, the Φουσκωτή will burst in a geyser of snowy powder and ice. The pool of powder that emerges from the corpse of the Φουσκωτή will slowly spread and inflict anything that steps in it with minor wither damage. It is advised to not kill multiple of these enemies at once at they can cover a large amount of the floor with their snow powder pools.
Mob63
Χιόνι τζιν

Snow Jinn

1 HP Damned If a Χιόνι τζιν takes any form of damage, it will perish and leave behind a Stasis Core which spins around for a moment before inflicting any neabry player with the frozen debuff for 5 seconds. Being caught inside the freezing effect of the Stasis Core can make the player extremely vulnerable to all enemies as they are unable to escape away from potential danger.
Mob64
Μονάδα κρυο

Cryo Unit

45 HP Robot Μονάδα κρυο will occasionally release a small cryonic-glitter explosion on themselves which deals minor explosive damage to any nearby target. Only up to 3 Μονάδα κρυο will release this explosion at a time. The player should always keep an eye out for any nearby Μονάδα κρυο as they could potentially explode and damage to player from behind without them noticing.
Mob65
Στατικός Γκόμπλιν

Static Goblin

25 HP Nature When slain, the Στατικός Γκόμπλιν will release a singular lightning bolt on their corpse. A Στατικός Γκόμπλιν can be quite dangerous to the player as their low max health can cause them to die quickly and potentially right next to the player if they aren't careful enough.
Mob66
Κρανίο παγετού

Frost Skull

20 HP Ethereal Whenever a Κρανίο παγετού takes any form of damage, it releases 4 directional ice bullets which travel in all cardinal directions. Any enemy that is struck by these ice bullets will be applied with a moderate wither debuff which can last up to 4 seconds. A good way to deal with Κρανίο παγετού is by avoiding the usage of debuff spells which can prolong the attacks of the Κρανίο παγετού.
Mob67
Μονάδα ελεύθερων σκοπευτών

Sniper Unit

40 HP Robot The Μονάδα ελεύθερων σκοπευτών will occasionally send out a large retical-shaped hex which slowly homes in on the player. If the player steps into the hex, they will be shot by a high-caliber bullet which deals 6 HP of damage. The Μονάδα ελεύθερων σκοπευτών can be extremely dangerous if not dealt with quickly as a large hoard of them can quickly surround the player and deal lethal amounts of damage in a single attack.
Mob68
Κρυο σκουλήκι

Cryo Worm

1 HP Damned When a Κρυο σκουλήκι takes any form of damage, it will die and burst out 3 small Cryo Spiders which will actively hunt down the player. Certain explosive and AoE spells can quickly deal with the spiders created by the Κρυο σκουλήκι.

Spell Forge Creatures

Head Name Health Faction Additional Notes
Mob40
Σιδηρουργείο ιππότης

Smithing Knight

50 HP Damned N/A
Mob41
Πνεύμα λάβας

Lava Spirit

40 HP Nature Whenever a Πνεύμα λάβας deals melee damage to the player, it will ignite them into flames and deal 3 additional points of damage overtime. Certain spells and items that produce water can block the burning damage the Πνεύμα λάβας inflicts.
Mob42
Μάγμα πλήθος

Magma Colony

45 HP Nature Μάγμα πλήθος will act like a normal mob until slain. When killed, they will summon 3 small Napalm Slimes which when disturbed, will burst and release a quickly spreading pool of napalm. In most cases, whenever one of the slimes is killed, it will set off a chain reaction between all the other slimes- creating a massive pool of napalm in the process. This can become very dangerous to the player if they allow multiple slimes to roam around the floor.
Mob43
Κατεχόμενος σφυρί

Possessed Hammer

40 HP Ethereal Similar to the Κεφάλι στρειδιού, a Κατεχόμενος σφυρί does not possess any special attributes. The Κατεχόμενος σφυρί is able to reduce the knockback of all projectiles greatly. When the player is attacked by these enemies, they receive a hefty amount of knockback as well.
Mob44
βυσσινί παλαδάνος

Crimson Paladin

45 HP Damned When a βυσσινί παλαδάνος takes damage, it will negate 95% of the damage. When this happens, the βυσσινί παλαδάνος's chestplate will crack open and release a small concussing blast. Any player near the blast will receive a multitude of debuffs for a few seconds. βυσσινί παλαδάνος that still have a concussive aegis are identified by their bright blue color.
Mob45
Μάγος του αίματος

Blood Mage

30 HP Mage Μάγος του αίματος will act like a normal mob until slain. When killed, they will create a large Blood Orb which will spin around for a few seconds. After a moment, the Blood Orb will explode and turn the player into a puddle of blood if near it- instantly killing them. It goes without saying that the Μάγος του αίματος is extremely dangerous if an eye is not kept on them when they die.
Mob46
Κρύσταλλο πλάσματος

Plasma Crystal

1 HP Ethereal When a Κρύσταλλο πλάσματος takes a single point of damage, it dies and leaves behind 3 wandering sparks similar to that of the Confused Anti-Impact spell. These sparks can also potentially damage enemies if the they explode near them. Each spark produced from a Κρύσταλλο πλάσματος will explode exactly 5 ticks after each other- potentially stacking up massive explosive damage to the player.

Relentless Faction

The Relentless faction consists of a small amount of enemies which are immune to most spells and damage-types that the player uses. Most of these damage-types include magic, poison, and or familiar damage.

Head Name Health Faction Additional Notes
Mob69
Μιμούνται

Mimic

100 HP Relentless When killed, a Μιμούνται will drop a small portion of shillings as well as a random magic cake. What makes Μιμούνται a nuisance to deal with is that they take no knockback similar to bosses whenever they are damaged. The player can prevent a Μιμούνται from spawning from a chest by using the Mimic Repellant spell.
Mob70
Χρυσή μιμητικήGolden Mimic 150 HP Relentless A stronger variant of the Μιμούνται. The Χρυσή μιμητική will drop double the amount of their regular counterparts and have a hefty more amount of HP. Additionally, a Χρυσή μιμητική will deal 8 seconds of the wither debuff to players when they attack them.
Mob71
ΞεχασμένοForgotten 100 HP Relentless The Ξεχασμένο is a rare enemy that can occasionally spawn at the start of a new floor when the player has at least died 5 times. Ξεχασμένο will carry a wand similar to the player and will cast magical bolts as well. These bolts will deal damage and will inherit the same effects as the current spells in the player's spell slots. Upon death a Ξεχασμένο will drop 1-3 random spells.
Mob72
ΟδοκαθαριστήςScavenger 100 HP Relentless The Οδοκαθαριστής is a rare enemy that can occasionally spawn in the Holy Mountain. Unlike most enemies, the Οδοκαθαριστής will not attack the player and will instead run away when threatened. Upon death, the Οδοκαθαριστής will drop a large portion of shillings, as well as 1-3 different relics.

All Bosses

Bosses will spawn at the end of every 6th wave. Certain bosses will only appear from outside sources as well. Bosses have a large health pool and can have a large variety of attacks they cycle through.

Head Name Health Attack Set Additional Notes
Boss1
Mina 1000 HP
  • Glitter Scatter
  • Summon Adds
  • Directional Bullets
  • Explosive Skulls
  • Dark Prism
Mina is the first boss which is fought at the end of the Enchanting Dome.

Most of Mina's attacks consist of the wither debuff and glitter-based damage. If the player can work around those damage-types, it can make the bossfight far easier.

Boss2
Asteria 1500 HP
  • Glitter Adds
  • Astral Explosion
  • Bullet Hell
  • Blinding Orb
  • Glitter Formation
Asteria is the second boss which is fought at the end of the Alchemist Observatory.

The Asteria bossfight is all about player movement. Being a safe and comfortable distance away from Asteria can make the bossfight far easier to deal with. Additionally, always moving around during the fight allows you to dodge many attacks that the boss sends.

Boss3
Selene 1000 HP
  • Water Geyser
  • Homing Water Orbs
  • Lightning Formation
Selene is the third boss which is fought in conjunction with Helios at the end of the Spell Forge.

Fighting Selene in the bossfight first can prove to be much easier in general as her attacks are much more lethal to the player. Selene also moves a lot slower than Helios which makes her an easier target for damage. A good thing to note is that you should get both bosses equally low during the bossfight so that one boss doesn't enrage for too long after the death of the other.

Boss4
Helios 1000 HP
  • Lava Geysers
  • Miniature Sun
  • Glitter Vex Orbs
Helios is the third boss which is fought in conjunction with Selene at the end of the Spell Forge.

Fighting Helios first in the bossfight can also be a good option as his attacks are aimed to hinder the player's movement. A good thing to note is that you should get both bosses equally low during the bossfight so that one boss doesn't enrage for too long after the death of the other.

Boss5a
The Art 2000 HP
  • Deathray
  • Summon Adds
  • Black Hole
  • Implosion Formations
  • Bullet Hell
The Art is the final boss which is fought at the end of the ???. Having a good wand build and optimal wand upgrades for the final bossfight is crucial in defeating The Art quickly. Dealing damage to the boss is much easier than other bosses as The Art is confined to the center of the arena. Do note, at 25% HP, The Art will sap the entire inventory from the player- making it so that you're wand upgrades will determine how the fight will end.
Boss6
Guard 500 HP
  • Levitation Bullets
  • Nullifying Pool
  • Directional Polyshot
  • Withering Glitter
Guard is an optional boss which is fought in the Holy Mountain whenever the player decides to steal a relic from the Offering Pedestal.

Fighting Guard can prove to be quite a challenge for some players as the confined space of the Holy Mountain makes most of their attacks dangerous. Additionally, Guard is one of the very few enemies in the game to have a polymorphing attack.

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