Ancestor Events are rare occurrences that can appear in a player's run. Some of these events require digging and experimenting, whilst others are straightfoward on triggering.
There are currently 4 different Ancestor Events that the player can trigger.
All Events[]
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If the player doesn't take a single point of damage during a wave, at the end of the wave they will trigger this event. A safety feature was also implemented in that this event will not trigger unless the player has also killed 30+ enemies in a wave.
A small reward containing either shillings, flasks, spells, or relics will spawn on top of the player in the form of a chest at the end of the wave. |
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If the player manages to obtain both the Myriad Spell and either a Doubled Spell / Tripled Spell within their inventory, they will trigger this event.
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If the player decides to steal a relic off of the Offering Pedestal within the Holy Mountain, they will shortly trigger this event moments later.
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If the player decided to steal a relic off of the Offering Pedestal within the Holy Mountain while having already consumed the Ancestor Artifice, they will trigger this event.
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